Okay. My health has started to go south again- fatigue combined with insomnia is making for a lot of unpleasantness!
but my early mornings are good!
So yesterday I cut my new Ahsoka tunic from a fabric that has a microfine crepe surface, like nylon stockings, which will create a slight glowy effect. I wanted to use my left over Padme Light Blue ans the surface would allow for some hand stitching that would not show. But there was not enough and the fabric store only had it in mustard yellow. To be fair I am thinking of grabbing it for some summer gear…
I spent half my nap stitching in bed to line up the super wibbly wobbly piece. I am fully lining the garment so I can have super smooth hems (bottom of tunic, neckline and halter seams.
It was actually still quite restfu;. So I know I can do that today with my Padme Light blue hem for a rest and progress. Normally that sort of thing is not restful.
Also I tested my printer and it’s great. I need to really be careful with ambient temp and so really do need to see if I can build some walls around it to keep the heat in. I was really lucky and got a model that seems really sturdy on the Y axis (a lot of people find them bent) with the bed (very slightly doming in the middle but was fixable with bed leveling) and while it rattles like the blazes homing on the y axis. I don’t have to make it home.
But I am still stuck with the issues in SketchUp. And that has everything to do with quads vs triangles. In SKU Circles are not circle. They have 12 or multiples of 12 edges. So My test emmiter looks very blocky on the end. I folllowed some online advice and used Blender to change faces to quads and to divide and set smooth to 0.50 (the guide recommended 3, but that is way too much given the flat faces of my model need to remain flat and they have radiating lines still.
Also the dome part of the emitter does subdivide nicely the rim does not due the radiating line thing. I think though increasing the number of vertices will at least help so that I can just sand those rings down a bit. The inside gets a bit messy anyone with or without build support.
Also, my printer did seem to do well with just glue stick for plate adhesion but hopefully by now my ABS juice is thick enough to brush on the plate.
But I am feeling that time crunch so I think I’ll do the blender stuff today and test another part.
Oh but blender won’t recognise STL exports from SketchUp but it does obj. But it does export as stl as well. So today is play tidy all the things also see if slic3r can work. I think I know how to fix the emitter issue, and make the outside curve a little better but not really able to avoid mangling the flat sides of the hilts.