So the cosplay stage is back 🙂
Yay! Need to do an equipment must have and equipment would really love list 🙂
But in the mean time I an looking at doing a designer vs Cosplayer: The Red Queen hypothesis in action talk and a proper semi hands on patterning talk.
The patterning would be mainly about the basic engineering and maths with a few “this defies planning so here is what to look out for” bits thrown in. So how weave works and that yes seams have a purpose and despite what pattern drafting books say you can’t just redraw them however you like. Because fabric is not paper. And the body is not able to be mapped in 2D as easily as drafting systems say.
But on the other hand how drafting can save a heck of a lot of time in the planning stages and is a more cost effective start than draping. And you can plan for issues even if you have to tweak or totally change them later. And you can work to scale, oh yes.
I’d kind of like to address the convoluted curves issue of the front of the armscye/sleeve head and seat, because those are not just a pita for home sewing but are often areas that have sacrifices made at the manufacturing level. Like especially the seat seam of women’s trousers. Got that uncomfortable bifurcated look? it’s not you it’s the freaking manufacturers saving money. And it’s incidentally a really really really really strong case for why you can’t just add from one seam to another. This is why!
And this shows the nice complexities of the sleeve head/armscye issue as well.